gemstone juggernaut #454
group 24 / index 999 in game limit 1
- Experience
- 30,000
- Exp multiplier
- 10.0
- Hit points
- 1,500
- HP regen
- 150
- Energy
- 1000
- AC / DR / MR
- 60 / 20 / 80
- Alignment
- 5
- Regen time
- 3
- Charm
- 9999 (res 999)
This colossal being towers over fifteen feet in height, and is nearly
as wide. It has a somewhat humanoid shape, with long arms and short
thick legs. Two rubies glow brightly where eyes might be. Since its
body is covered in gems, it is both damaging and well-armoured.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 60% | 120 | 20–80 | 500 | — | |
| 1 | 2 | 90% | 548 | 100–25 | 1000 | — | |
| 2 | 1 | 100% | 110 | 40–160 | 1000 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
| 21 | ImmuPoison | 0 | Used in duration spells to make the target immune to poison. |
| 139 | SpellImmu | 15 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 5 | Rfir | 25 | Modifies resistance to fire by the value specified by the parameter. |
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
References
Points at
Casts on death
Death message
- #1628 The %s smashes you for %d damage!
Greeting text
Move message
- #66