flesh golem #491
group 30 / index 999 in game limit 1
- Experience
- 4,000
- Hit points
- 640
- HP regen
- 64
- Energy
- 1000
- AC / DR / MR
- 40 / 3 / 65
- Alignment
- 5
- Type
- 3
- Regen time
- 1
- Charm
- 999 (res 9999)
This eight-foot-tall monstrosity appears to have been put together
from assorted body parts. Hideous and powerful, it is devoid of all
sentiment and is now nothing but a relentless killer.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 100% | 95 | 10–50 | 1000 | — | |
| 1 | 0 | 0% | — | 0–0 | 0 | — | |
| 2 | 0 | 0% | — | 0–0 | 0 | — |
Drops
| Item | Chance | Uses |
|---|---|---|
| wire key #1002 | 100% | 1 |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 21 | ImmuPoison | 0 | Used in duration spells to make the target immune to poison. |
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
| 3 | Rcol | 25 | Modifies resistance to cold by the value specified by the parameter. |
| 66 | Rlit | 50 | Modifies resistance to lightning by the value specified by the parameter. |
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
References
Points at
Casts on death
Death message
- #1773 The %s smashes you with its fist for %d damage!
Move message
- #66
Pointed at by
Drops
- #1002 wire key (100%)