necromancer #494
group 30 / index 999 in game limit 1
- Experience
- 12,250
- Hit points
- 300
- HP regen
- 30
- Energy
- 1000
- AC / DR / MR
- 40 / 1 / 60
- Alignment
- 2
- Type
- 1
- Gender
- 1
- Regen time
- 2
- Charm
- 999 (res 999)
- Weapon
- 687
- Coins
- runic 0, platinum 0, gold 60, silver 0, copper 0
Ragged black robes are wrapped around the skeletally-thin form of the
necromancer. Not quite dead but certainly not living, he exists
between the realm of life and death, transforming all he meets into
leathery-skinned zombies who serve him.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 45% | 110 | 5–18 | 500 | rotting flesh 25% @ lvl 20 | |
| 1 | 1 | 60% | 95 | 5–18 | 500 | — | |
| 2 | 2 | 100% | 391 | 100–0 | 1000 | — |
Drops
| Item | Chance | Uses |
|---|---|---|
| skull mask #999 | 20% | -1 |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 5 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
References
Pointed at by
Drops
- #999 skull mask (20%)