MajorMUD Online Explorer

shadow guard #503

group 30 / index 24 undead in game

Experience
5,000
Hit points
1,000
HP regen
250
Energy
1000
AC / DR / MR
95 / 0 / 75
BS defence
20
Alignment
3
Charm
999 (res 999)
Weapon
932

This is a shadowy spirit in the vague shape of a human, with glowing

red points of light where its eyes should be. It is hard to see, and

seems to fade in and out of existance. In one hand it grips a blade

of spectral energy which it wields menacingly.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 100% 150 4–25 250 magebind 50% @ lvl 50
1 0 0% 0–0 0

Abilities

AbilityNameValueEffect
109 NonLiving 0 Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving"
3 Rcol 100 Modifies resistance to cold by the value specified by the parameter.
139 SpellImmu 30 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.
28 Magical 3 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
57 SeeHidden 0 Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape

References

Points at

Casts
Death message
  • #1826 The %s slices you for %d damage!
Description text
Greeting text
Move message
  • #66

Pointed at by