MajorMUD Online Explorer

hydra head #590

group 20 / index 30 in game limit 6

Experience
7,500
Exp multiplier
5.0
Hit points
450
HP regen
100
Energy
1000
AC / DR / MR
80 / 10 / 100
Alignment
2
Type
2
Charm
999 (res 999)

Each head of the monstrous hydra has beady, glowing red eyes, and a

gaping maw full of wickedly curved teeth. Atop a serpentine neck,

each head can attack a different target, in any direction.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 100% 180 100–300 1000

Abilities

AbilityNameValueEffect
28 Magical 4 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
139 SpellImmu 20 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.

References

Points at

Death message
  • #2068 The %s rips you for %d damage!
Description text
Move message
  • #3380 A head sprouts from the hydra's shoulders!

Pointed at by