jeweled viper #668
group 31 / index 70 in game
- Experience
- 2,000
- Hit points
- 200
- HP regen
- 50
- Energy
- 1000
- AC / DR / MR
- 55 / 3 / 150
- BS defence
- 40
- Alignment
- 2
- Type
- 2
- Charm
- 9999 (res 50)
Sparkling in the sunlight this snake could easily be mistaken for a
three to four foot necklace of polished gems. As it slithers forward
you note that its pearl white skull is clearly visible through what
must be transparent skin. Fangs appear as it prepares to strike.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 70% | 90 | 4–16 | 500 | — | |
| 1 | 0 | 100% | 100 | 4–16 | 500 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 139 | SpellImmu | 99 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 51 | AntiMagic | 0 | Used in the Witchunter class definition, apperently the only effect being that MR effects beneficial as well as combat spells cast on the target. |
References
Points at
Casts on death
Death message
- #2311 The %s bites you for %d damage!
Move message
- #2307 A snake slithers into the area!
Pointed at by
Lairs
- #16/1406 Abandoned Temple, Hallway (31-68-71)
- #16/1408 Abandoned Temple, Hallway (31-68-71)
- #16/1409 Abandoned Temple, Hallway (31-68-71)
- #16/1410 Abandoned Temple, Hallway (31-68-71)