MajorMUD Online Explorer

fire knight #683

group 31 / index 88 in game

Experience
7,250
Hit points
500
HP regen
75
Energy
1000
AC / DR / MR
70 / 10 / 100
Alignment
2
Type
2
Charm
999 (res 9999)
Weapon
78

Magma and fire seem to combine together to form a knight of flame. It

has a plume of blue flame, while its helmet and plate armor are made

of reddish magma. It carries a greatsword, with flames licking up and

down the blade. It begins to walk towards you in a practiced stance.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 80% 140 22–60 250
1 1 100% 140 44–200 250
2 0 30% 1 50–0 1000
3 229 0% 0–0 0

Drops

ItemChanceUses
red rock key #1267 5% 2

Abilities

AbilityNameValueEffect
21 ImmuPoison 7 Used in duration spells to make the target immune to poison.
28 Magical 4 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
5 Rfir 100 Modifies resistance to fire by the value specified by the parameter.
78 Animal 0 Used in monster attributes to flag a monster as an animal. See "Affects Animals".
3 Rcol -25 Modifies resistance to cold by the value specified by the parameter.

References

Points at

Death message
  • #2494 The %s cleaves you for %d damage!
Description text
Greeting text
Move message
  • #240 A %s stomps in from %s.

Pointed at by

Drops
Lairs