Death Mist of Ozrinom #837
group 29 / index 0 undead in game limit 1
- Experience
- 45,000
- Exp multiplier
- 20.0
- Hit points
- 1,500
- HP regen
- 200
- Energy
- 1000
- AC / DR / MR
- 85 / 0 / 100
- BS defence
- 100
- Alignment
- 2
- Type
- 1
- Charm
- 9999 (res 9999)
A black and horrid mist, death and decay emit from it like a plague
train. So large it almost seems to snake entirely around you, this
mist is the form of an angered lord of vampires. As its midnight
tendrils duck and weave, they seem to spell out your demise.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 25% | 145 | 10–100 | 125 | — | |
| 1 | 2 | 50% | 388 | 100–65 | 125 | — | |
| 2 | 2 | 100% | 389 | 100–65 | 125 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
| 34 | Dodge | 90 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |
| 139 | SpellImmu | 30 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 28 | Magical | 5 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 57 | SeeHidden | 0 | Grants the ability to see hidden players. For monsters, this allows them to see hidden players and attack them while they are sneaking or hiding. The monster will also follow even if the player escape |
References
Points at
Casts on death
Death message
- #2783 The %s swirls around you sucking your life for %d damage!
Greeting text
Move message
- #66
Pointed at by
Summoned by