MajorMUD Online Explorer

Scarecrow #839

group 29 / index 29 in game limit 1

Experience
50,000
Hit points
2,000
HP regen
150
Energy
1000
AC / DR / MR
10 / 1 / 100
BS defence
100
Alignment
2
Regen time
1
Charm
9999 (res 9999)
Weapon
1439

The form of a ghoulish looking piece of farm superstition stands

before you. A straw effigy of a man in overalls, a rotted pumpkin

makes for its face. Oddly enough it seems to hang from nothing as if

it were standing on its own will.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 70% 125 30–60 500 locust summon 20% @ lvl 10
1 1 90% 145 12–45 200 terror 50% @ lvl 20
2 0 100% 100–30 0

Drops

ItemChanceUses
runed farming hoe #1439 10% -1

Abilities

AbilityNameValueEffect
139 SpellImmu 20 Used in objects to make the target immune to spells below or equal to the level specified in the parameter.
5 Rfir -200 Modifies resistance to fire by the value specified by the parameter.
109 NonLiving 0 Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving"
28 Magical 3 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.

References