severed leg #889
group 29 / index 0 undead in game
- Experience
- 2,000
- Hit points
- 200
- HP regen
- 10
- Energy
- 1000
- AC / DR / MR
- 60 / 0 / 50
- BS defence
- 100
- Alignment
- 2
- Charm
- 9999 (res 9999)
Somehow animated with a life of its own, this is the rotten, severed
leg of something long dead. Blackened flesh lead to a sharply toed
foot. Hopping along in a macrabe dance it moves towards you as if
intent upon your demise.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 100% | 100 | 4–18 | 200 | — |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 139 | SpellImmu | 20 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 34 | Dodge | 45 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
| 3 | Rcol | 100 | Modifies resistance to cold by the value specified by the parameter. |
References
Points at
Death message
- #2855 The %s swoops down and crushes you for %d damage!
Greeting text
Move message
- #66
Pointed at by
Summoned by