severed arm #890
group 29 / index 0 undead in game
- Experience
- 2,000
- Hit points
- 200
- HP regen
- 20
- Energy
- 1000
- AC / DR / MR
- 80 / 0 / 50
- BS defence
- 100
- Alignment
- 2
- Charm
- 9999 (res 9999)
Rotten and decayed, no natural explanation explains why this arm of
a reeking corpses floats here, fist closed, and swinging at you.
Broken nails scratch at you and fist flies, as if trying to pound out
your existance.
Attack routine
| # | Type | Uses | Chance | Accy | Damage | Energy | Spell |
|---|---|---|---|---|---|---|---|
| 0 | 1 | 100% | 125 | 3–15 | 200 | free 100% @ lvl 30 |
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 34 | Dodge | 45 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |
| 28 | Magical | 2 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 139 | SpellImmu | 20 | Used in objects to make the target immune to spells below or equal to the level specified in the parameter. |
| 109 | NonLiving | 0 | Used in monster attributes to flag the monster as being Non Living which makes it impossible to cast spells flagged as AffectsLiving on them. See "AffectsLiving" |
References
Points at
Casts
- #1028 free (attack 0)
Death message
- #2858 The %s claws you for %d damage!
Greeting text
Move message
- #66
Pointed at by
Summoned by