MajorMUD Online Explorer

green demonling #951

group 27 / index 20 in game

Experience
7,000
Hit points
500
HP regen
100
Energy
1000
AC / DR / MR
70 / 3 / 80
Alignment
2
Type
1
Charm
999 (res 9999)

Ancient lore tells you this monster is a servant to the darkest

magic, summoned through evil rites. Its thick greenish hide drips

ichor from gangreious sores. Its claws and fangs are razor-sharp,

quick to slice flesh and gnaw bone. Its tail ends in a sharp stinger.

Attack routine

#TypeUsesChance AccyDamageEnergySpell
0 1 20% 135 10–30 200 free 100% @ lvl 100
1 1 40% 135 20–60 400
2 1 60% 135 30–80 300
3 1 80% 135 35–80 400
4 2 100% 535 100–40 300

Abilities

AbilityNameValueEffect
21 ImmuPoison 7 Used in duration spells to make the target immune to poison.
147 ResistWater 200 Increases or decreases the targets resistance to Water by the value specified in the parameter.
34 Dodge 40 Increases or decreases the targets ability to Dodge by the % value specified in the parameter.
28 Magical 3 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.

References