Guild Street
Map 1 · room 221 WCCMAP01.ANS
This is a cobblestoned street. It is dimly lit by guttering lanterns
hung from tall posts, and continues to the north and south. The
Adventurer's guild rises like a stone sentry to the east, its doors
wide open. You can hear the sounds of many people coming from within.
To the west, a long, squat stone building stands, and a large sign
with two crossed swords and the words 'Helfgrim's Blades' painted on
it hangs over the door.
- Max regen
- 5
- Attributes
- 34
Room spell: silvermere spell
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/220 Guild Street | |
| S | Block Guard | 1/222 Guild Street | |
| E | Block Guard | 1/348 Adventurer's Guild, Foyer | |
| W | Block Guard | 1/355 Helfgrim's Blades |
References
Points at
Exits to
Room spell
Pointed at by
Reached from
- #2/210 Dragon's Teeth Hills (SE)
- #10/219 Tower, Foyer (S)
- #1/220 Guild Street (S)
- #2/220 Dragon's Teeth Hills (N)
- #3/220 Bronzewood Forest (N)
- #6/220 Swampside Path (SW)
- #7/220 Fungus Forest, Black Chasm (N)
- #8/220 Dark Cave, Passageway (NW)
- #9/220 Wooden Passage, Dead End (E)
- #15/220 White Corridor (E)
- #16/220 Underground Lake (S)
- #17/220 Forest Trail (SW)
- #1/222 Guild Street (N)
- #3/222 Bronzewood Forest (E)
- #6/222 Swampside Path (N)
- #7/222 Fungus Forest, Black Chasm (S)
- #8/222 Dark Cave, Bend (E)
- #9/222 Sleeping Quarters (N)
- #10/222 Tower, Hallway (N)
- #15/222 White Corridor (W)
- #16/222 Underground Lake (NE)
- #17/222 Forest Trail (W)
- #9/223 Large Office (S)
- #3/224 Bronzewood Forest (S)
- #8/231 Dark Cave, Passageway (S)
- #16/244 Underground Lake (NW)
- #1/348 Adventurer's Guild, Foyer (W)
- #1/355 Helfgrim's Blades (E)
- #17/787 Forest Trail (NE)
- #12/2224 Desert Temple (U)
- #12/2368 Ancient Fortress, Jail Cell (U)
- #12/2379 Grand Hallway (U)
- #17/2845 Scorching Desert (N)
- #17/2982 Grand Hallway (U)
- #17/3247 Grand Chamber (U)