Adventurer's Guild, Main Room
Map 1 · room 349 shop 40 WCCMAP01.ANS
Here lies the meeting room of the infamous Adventurer's Guild. If thou
seekest adventure and glory, this is the best place to start. Through
the flickering light you notice all types of men and women, from lowly
sires listening anxiously to the tales being told, to a darkly cloaked
wizard sitting melodramatically in the corner. To the north a hallway
leads to the Guild's offices, and to the south, the training rooms. A
board on the wall holds a few posted messages.
- Max regen
- 5
- Attributes
- 2
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/352 Adventurer's Guild, North | |
| S | normal | 1/350 Adventurer's Guild, South Corridor | |
| E | normal | 1/1376 Adventurer's Guild, Universal Trainer | |
| W | normal | 1/348 Adventurer's Guild, Foyer |
References
Points at
Exits to
Shop
Pointed at by
Reached from
- #2/326 Dragon's Teeth Hills (S)
- #15/340 Darkened Tunnels (NW)
- #7/343 Fungus Forest (NE)
- #3/346 Bronzewood Forest (SE)
- #1/348 Adventurer's Guild, Foyer (E)
- #2/348 Dragon's Teeth Hills (N)
- #6/348 Misty Swamp Path (E)
- #8/348 Lower Caverns, Large Cave (W)
- #9/348 Crumbling Tunnel (W)
- #12/348 Scorching Desert (SE)
- #16/348 Small Path (S)
- #1/350 Adventurer's Guild, South Corridor (N)
- #3/350 Copperwood Forest (W)
- #6/350 Misty Swamp Path (NW)
- #7/350 Fungus Forest (S)
- #8/350 Lower Caverns, Large Cave (E)
- #9/350 Crumbling Tunnel (S)
- #12/350 Scorching Desert (NW)
- #15/350 Darkened Tunnels (SE)
- #16/350 Forest Street, Intersection (N)
- #17/350 Graveyard (S)
- #16/351 Forest Street (NE)
- #1/352 Adventurer's Guild, North (S)
- #16/352 Forest Street, Guarded Hut (E)
- #1/1376 Adventurer's Guild, Universal Trainer (W)