MajorMUD Online Explorer

Training Grounds

Map 16 · room 481 type 5 WCCMAP01.ANS

You are in a dimly lit corridor. To the south, you notice a dim light.

Symbols of battle and war decorate the walls, hand-drawn in the blood

blood of victims. Sounds of combat echo down the halls, leaving you

to wonder which direction they come from.

Light
-175
Max regen
1
Max area
5
Control room
485
Death room
542
Attributes
32
Monster group
31
Index range
6–6

Room spell: resist lightning

Exits

DirKindDestinationParameters
S normal 1/480 Darkwood Forest
E normal 1/482 Adventurer's Guild, Halls of Training

References