MajorMUD Online Explorer

Training Grounds

Map 16 · room 485 type 5 WCCMAP01.ANS

You are at the intersection of two dimly lit corridors. To the north,

you notice it seems to get darker. Symbols of battle and war decorate

the walls, hand-drawn in the blood of victims. Sounds of combat echo

the halls, leaving you to wonder which direction they come from.

Light
-125
Max regen
1
Max area
5
Control room
485
Death room
542
Monster group
31
Index range
6–6

Exits

DirKindDestinationParameters
N normal 1/484 Adventurer's Guild, Arena Corridor
E normal 1/491 Adventurer's Guild, Halls of Training
W normal 1/486 Adventurer's Guild, Arena Corridor
U normal 1/499 Paladin Training Room

References