MajorMUD Online Explorer

Training Grounds

Map 16 · room 497 type 5 WCCMAP01.ANS

You are in the intersection of two dimly lit corridors.

Symbols of battle and war decorate the walls, hand-drawn in the blood

of victims. Sounds of combat echo down the halls, leaving you to

wonder which direction they come from.

Light
-125
Max regen
1
Max area
5
Control room
485
Death room
542
Attributes
32
Monster group
31
Index range
6–6

Room spell: resist cold

Exits

DirKindDestinationParameters
N normal 1/498 Witchunter Training Room
E normal 1/496 Adventurer's Guild, Halls of Training

References