Crystal Lake
Map 17 · room 1360 lair type 3 WCCMAP01.ANS
This lake was once known as Crystal Lake for it's clear and ice blue
water. The lake is fed with runoff from the local mountains and, on a
normal day, the water was without a ripple for as far as the eye could
see. The disease that seems to have effected the rest of the land is
prevalent in the lake as well. The water is choppy and erratic, and
tinged with an odd shade of red. Red mist whips across the surface
like a beast, and the locals quietly refer to it as Blood Lake now.
- Light
- -200
- Delay
- 2
- Max regen
- 3
- Control room
- 1205
- Death room
- 2415
- Monster group
- 29
- Index range
- 35–37
Room spell: sea 2
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/1377 Crypt, Shadowed Hall | |
| S | normal | 1/1423 Crypt, Shadowed Hall | |
| E | normal | 1/1359 Darkwood Forest | |
| W | normal | 1/1361 Outer Keep, Stairwell Down | |
| NE | normal | 1/1378 Intersection of Guild St. & River St. | |
| NW | normal | 1/1376 Adventurer's Guild, Universal Trainer | |
| SE | normal | 1/1424 Crypt, Shadowed Hall | |
| SW | normal | 1/1422 Crypt, Shadowed Hall |
References
Points at
Exits to
- #1/1359 Darkwood Forest (E)
- #1/1361 Outer Keep, Stairwell Down (W)
- #1/1376 Adventurer's Guild, Universal Trainer (NW)
- #1/1377 Crypt, Shadowed Hall (N)
- #1/1378 Intersection of Guild St. & River St. (NE)
- #1/1422 Crypt, Shadowed Hall (SW)
- #1/1423 Crypt, Shadowed Hall (S)
- #1/1424 Crypt, Shadowed Hall (SE)
Lair monsters
- #873 tsunami squid (29-35-37)
- #874 pirate ghost (29-35-37)
- #880 sea hag (29-35-37)
Room spell