Northern Road
Map 17 · room 161 lair type 3 WCCMAP01.ANS
The Northern Road seems to trail off abruptly here and is swallowed
by the trees of the surrounding woods. There are huge piles of snow
on the ground here, and if you continue to the north, you may be
forced to find stronger protection from the cold than the armour you
wear. A deep chill touches your already numbed senses as you gaze at
the forest.
- Light
- -75
- Delay
- 5
- Max regen
- 3
- Control room
- 120
- Monster group
- 29
- Index range
- 13–15
Room spell: blackwood forest
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| W | normal | 1/977 Sewer Tunnel | |
| NW | normal | 1/590 Sewer Tunnel, Dead End | |
| SE | normal | 1/160 Floating Citadel, Great Hall |
References
Points at
Exits to
Lair monsters
- #801 ogre zombie (29-13-15)
- #802 rabid dire wolf (29-13-15)
- #803 boneless zombie (29-13-15)
- #804 skeletal acid beast (29-13-15)
- #806 weeping apparition (29-13-15)
- #808 vampire fledgling (29-13-15)
- #810 nightshade (29-13-15)
- #821 groaning cloud (29-13-15)
- #822 scythe skeleton (29-13-15)
- #823 bone snake (29-13-15)
- #825 drooling blood ghoul (29-13-15)
- #826 spirit assassin (29-13-15)
- #828 wraith (29-13-15)
- #830 spectre (29-13-15)
- #832 vampire bat (29-13-15)
- #882 dark cupid (29-13-15)
- #885 stitched zombie (29-13-15)
- #900 blood skeleton (29-13-15)
- #923 giant locust (29-13-15)
- #924 stitched zombie (29-13-15)
Room spell