Dirt Path
Map 17 · room 25 lair type 3 WCCMAP01.ANS
You are traveling down a wide dirt path. You can tell it has been
traveled by wagons and other pack animals. The ground is cold and
hard, and has probably only been absent of snow a couple of days. The
openness of the path allows the chilling wind to come gusting through.
To the north, the path widens further and you see an occasional farmer
with a laden wagon.
- Light
- -75
- Delay
- 1
- Max regen
- 4
- Max area
- 30
- Control room
- 25
- Monster group
- 29
- Index range
- 13–14
Room spell: blackwood forest
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/26 River Street | |
| NE | normal | 1/34 River Street | |
| NW | normal | 1/24 River Street |
References
Points at
Exits to
- #1/24 River Street (NW)
- #1/26 River Street (N)
- #1/34 River Street (NE)
Lair monsters
- #801 ogre zombie (29-13-14)
- #802 rabid dire wolf (29-13-14)
- #803 boneless zombie (29-13-14)
- #804 skeletal acid beast (29-13-14)
- #808 vampire fledgling (29-13-14)
- #822 scythe skeleton (29-13-14)
- #826 spirit assassin (29-13-14)
- #832 vampire bat (29-13-14)
- #882 dark cupid (29-13-14)
- #885 stitched zombie (29-13-14)
- #900 blood skeleton (29-13-14)
- #923 giant locust (29-13-14)
Room spell