Graveyard
Map 17 · room 295 lair type 3 WCCMAP01.ANS
This graveyard must have been beautiful at one time. Large statues
and monuments dot the yard, and trees are planted in strategic
locations. Today, the tombstones are crumbling, the tombs are covered
in ivy and moss, and the trees have grown shriveled and black. The
ground suffers from some hidden disease, a malaise that eats at
anything living, until it sucks the marrow and lets it rot. A wide
gate leads back to the road outside.
- Light
- -100
- Delay
- 2
- Max regen
- 3
- Control room
- 255
- Monster group
- 29
- Index range
- 15–15
Room spell: graveyard
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/296 Docks | |
| S | normal | 1/294 Darkwood Forest | |
| E | normal | 1/81 Twisting Alley | |
| W | normal | 1/282 Dark Cave, Tunnel |
Items here
| Item | Where | Qty | Uses |
|---|---|---|---|
| gravestones #1682 | hidden | 0 | -1 |
| disfigured statue #1785 | placed | — | — |
References
Points at
Contains
- #1682 gravestones (hidden)
- #1785 disfigured statue (placed)
Exits to
Lair monsters
- #806 weeping apparition (29-15-15)
- #810 nightshade (29-15-15)
- #821 groaning cloud (29-15-15)
- #823 bone snake (29-15-15)
- #825 drooling blood ghoul (29-15-15)
- #828 wraith (29-15-15)
- #830 spectre (29-15-15)
- #924 stitched zombie (29-15-15)
Room spell