Graveyard
Map 17 · room 325 lair type 3 WCCMAP01.ANS
This graveyard must have been beautiful at one time. Large statues
and monuments dot the yard, and trees are planted in strategic
locations. Today, the tombstones are crumbling, the tombs are covered
in ivy and moss, and the trees have grown shriveled and black. The
ground suffers from some hidden disease, a malaise that eats at
anything living, until it sucks the marrow and lets it rot. A rusted
metal fence blocks off the southern edge of the graveyard.
- Light
- -100
- Delay
- 2
- Max regen
- 6
- Control room
- 301
- Monster group
- 29
- Index range
- 14–15
Room spell: graveyard
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/326 Darkwood Forest | |
| W | normal | 1/348 Adventurer's Guild, Foyer |
References
Points at
Exits to
Lair monsters
- #801 ogre zombie (29-14-15)
- #803 boneless zombie (29-14-15)
- #804 skeletal acid beast (29-14-15)
- #806 weeping apparition (29-14-15)
- #808 vampire fledgling (29-14-15)
- #810 nightshade (29-14-15)
- #821 groaning cloud (29-14-15)
- #822 scythe skeleton (29-14-15)
- #823 bone snake (29-14-15)
- #825 drooling blood ghoul (29-14-15)
- #826 spirit assassin (29-14-15)
- #828 wraith (29-14-15)
- #830 spectre (29-14-15)
- #885 stitched zombie (29-14-15)
- #900 blood skeleton (29-14-15)
- #924 stitched zombie (29-14-15)
Room spell