Swampside Path
Map 6 · room 140 lair type 3 WCCMAP01.ANS
Mud and trodden grass form the packed surface of this winding path. It
skirts around the southern edge of the swamp, far enough from it as to
be safe, but not far enough to escape the foul odour. The swamp lies
in a bowl-like depression, but here it is impossible to enter due to
dense, thorny vegetation and poisonous black pools. A dense mist fills
the heart of the swamp, giving its already-ominous appearance a
mysterious edge.
- Delay
- 5
- Max regen
- 1
- Control room
- 110
- Monster group
- 24
- Index range
- 3–7
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| NW | normal | 1/139 Park Street | |
| SE | normal | 1/141 Lofty Plateau |
Items here
| Item | Where | Qty | Uses |
|---|---|---|---|
| swamp #928 | hidden | 0 | -1 |
References
Points at
Contains
- #928 swamp (hidden)
Exits to
- #1/139 Park Street (NW)
- #1/141 Lofty Plateau (SE)
Lair monsters
- #378 bandit (24-3-7)
- #379 warlock bandit (24-3-7)
- #380 bandit leader (24-3-7)
- #381 dwarven merchant (24-3-7)
- #383 wandering cleric (24-3-7)