pris effect #1052
not in game
- Energy
- 50
- Base damage/heal
- 1064–1068
- Difficulty
- 200
- Target
- 8
- Attack type
- 4
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 151 | EndCast | 0 | Used in spell definitions to chain to another spell at the end of the current ones cast. EndCast is only called if the first spell doesn't fail. |