divine healing #1059
dihe not in game
- Level
- 50
- Mana
- 50
- Base damage/heal
- 15–95
- Spell type
- 3
- Difficulty
- -140
- Attack type
- 4
- Magery
- 2 / 3
- Level cap
- 65
- Max increase
- +2 over 1 levels
- Min increase
- +1 over 1 levels
This conjures a divine hand to heal a comrade of
severe injuries they have incurred
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 18 | Heal | 0 | Heals damage specified by the value in the parameter. |
| 120 | StartMsg | 2926 | Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent. |
| 97 | Good | 0 | In spells and items, makes the spell/item useable only by Good aligned characters. |