MajorMUD Online Explorer

holy force #110

hfor in game learnable_from_item

Level
13
Energy
1000
Mana
8
Base damage/heal
18–24
Difficulty
-10
Target
8
Attack type
4
Magery
2 / 0
Level cap
22
Max increase
+2 over 1 levels

A shimmering white blast of divine energy strikes

the foe!

Abilities

AbilityNameValueEffect
17 Damage(-MR) 0 Does damage which takes into account the targets MR (or so the name implies).
111 NotEvil 0 Used in items/spells to flag the object as being useable by any alignment EXCEPT Evil. (Lawful, Saint, Good, Neutral and Seedy can use it, but Outlaw, Criminal, Villain and FIEND cannot.)

References

Points at

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