holy force #110
hfor in game learnable_from_item
- Level
- 13
- Energy
- 1000
- Mana
- 8
- Base damage/heal
- 18–24
- Difficulty
- -10
- Target
- 8
- Attack type
- 4
- Magery
- 2 / 0
- Level cap
- 22
- Max increase
- +2 over 1 levels
A shimmering white blast of divine energy strikes
the foe!
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 17 | Damage(-MR) | 0 | Does damage which takes into account the targets MR (or so the name implies). |
| 111 | NotEvil | 0 | Used in items/spells to flag the object as being useable by any alignment EXCEPT Evil. (Lawful, Saint, Good, Neutral and Seedy can use it, but Outlaw, Criminal, Villain and FIEND cannot.) |
References
Points at
Pointed at by
Taught by