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sdfsdfsdffsdfsd #1242

mist not in game

Level
26
Mana
30
Base damage/heal
25–25
Duration
10
Spell type
3
Type of resists
2
Difficulty
200
Target
12
Attack type
4
Magery
1 / 3
Level cap
40
Duration increase
+1 over 4 levels

for monsters

Abilities

AbilityNameValueEffect
71 Confusion 0 Confuses the target, making them fumble in the % specified by the parameter. A parameter of +50 would make them fumble 50% of the time-- most "stun" spells use this with a value of +100, which makes t
101 ConfuseMsg 8489 Sets the confusion message for a previous "Confusion" attribute. The parameter specifies the message number to use for when the player is confused and fumbles. For the Mage spell "confusion", the mess
52 EvilInCombat 0 Used in spells to generate evil warnings and give EP when used.
120 StartMsg 574 Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent.
115 DescMsg 8538 Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed.