sandstorm #1310
sand in game learnable_from_item
- Level
- 38
- Mana
- 70
- Base damage/heal
- 4–1
- Duration
- 7
- Spell type
- 3
- Difficulty
- -90
- Target
- 12
- Attack type
- 4
- Magery
- 3 / 2
- Level cap
- 70
- Max increase
- +1 over 10 levels
- Min increase
- +1 over 60 levels
- Duration increase
- +1 over 3 levels
This spell summons a thick, blinding cloud of
scathing sand to wear down your foes!
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 1 | Damage | 0 | Does damage in the amount specified by the parameter. MR is not taken into account. |
| 13 | Illu | -9999 | Increases or decreases the light value for the target ONLY by the value specified in the parameter. |
| 2 | AC | -5 | Modifies the AC value specified by the parameter, this AC is NOT affected by the targets weight. Used in barkskin and stoneskin. |
| 22 | Accuracy | -10 | Increases the targets accuracy by the value specified in the parameter. (bless increases this value by 3, divine favour increases it by 10) |
| 87 | Speed | 125 | Increases or decreases the targets swing speed with their weapon or attack by the value specified in the parameter. The Mage spell "Speed" uses +85 for a parameter, the Mage spell "Slow" uses +125. |
| 52 | EvilInCombat | 0 | Used in spells to generate evil warnings and give EP when used. |
| 68 | Slowness | 200 | Modifies the room movement time while not affecting stealth as a modified encumbrance would. The Mage spell "Slow" uses a parameter of +200 for this attribute. |
| 115 | DescMsg | 3406 | Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed. |
| 120 | StartMsg | 595 | Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent. |