MajorMUD Online Explorer

hypnotic hands #300

hypn in game cast_by_monster

Level
21
Mana
7
Base damage/heal
-15–-15
Duration
7
Spell type
3
Type of resists
2
Target
8
Attack type
4
Magery
5 / 0
Level cap
30
Duration increase
+1 over 10 levels

By moving your hands about in hypnotic patterns,

you lull your foe into a less competent state.

Abilities

AbilityNameValueEffect
22 Accuracy 0 Increases the targets accuracy by the value specified in the parameter. (bless increases this value by 3, divine favour increases it by 10)
52 EvilInCombat 0 Used in spells to generate evil warnings and give EP when used.
115 DescMsg 593 Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed.
120 StartMsg 595 Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent.
2 AC -8 Modifies the AC value specified by the parameter, this AC is NOT affected by the targets weight. Used in barkskin and stoneskin.
71 Confusion 20 Confuses the target, making them fumble in the % specified by the parameter. A parameter of +50 would make them fumble 50% of the time-- most "stun" spells use this with a value of +100, which makes t

References

Points at

Pointed at by

Cast by