MajorMUD Online Explorer

petrification #392

petr not in game

Base damage/heal
100–100
Duration
20
Spell type
3
Type of resists
2
Target
8
Attack type
4

(turn to stone attack for basilisk)

Abilities

AbilityNameValueEffect
71 Confusion 0 Confuses the target, making them fumble in the % specified by the parameter. A parameter of +50 would make them fumble 50% of the time-- most "stun" spells use this with a value of +100, which makes t
101 ConfuseMsg 1048 Sets the confusion message for a previous "Confusion" attribute. The parameter specifies the message number to use for when the player is confused and fumbles. For the Mage spell "confusion", the mess
115 DescMsg 1049 Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed.
144 NonMagicalSpell 1 Flags the spell as non-magical, thus making it immune to MR.
120 StartMsg 1050 Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent.
65 ResistStone 100 Modifies resistance to stone by the value specified by the parameter.
28 Magical 10 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
7 DR 500 Modifies the DR value specified by the parameter. Note that DR is expressed in multiples of 10.
2 AC 100 Modifies the AC value specified by the parameter, this AC is NOT affected by the targets weight. Used in barkskin and stoneskin.
1 Damage 5 Does damage in the amount specified by the parameter. MR is not taken into account.