petrification #392
petr not in game
- Base damage/heal
- 100–100
- Duration
- 20
- Spell type
- 3
- Type of resists
- 2
- Target
- 8
- Attack type
- 4
(turn to stone attack for basilisk)
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 71 | Confusion | 0 | Confuses the target, making them fumble in the % specified by the parameter. A parameter of +50 would make them fumble 50% of the time-- most "stun" spells use this with a value of +100, which makes t |
| 101 | ConfuseMsg | 1048 | Sets the confusion message for a previous "Confusion" attribute. The parameter specifies the message number to use for when the player is confused and fumbles. For the Mage spell "confusion", the mess |
| 115 | DescMsg | 1049 | Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed. |
| 144 | NonMagicalSpell | 1 | Flags the spell as non-magical, thus making it immune to MR. |
| 120 | StartMsg | 1050 | Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent. |
| 65 | ResistStone | 100 | Modifies resistance to stone by the value specified by the parameter. |
| 28 | Magical | 10 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 7 | DR | 500 | Modifies the DR value specified by the parameter. Note that DR is expressed in multiples of 10. |
| 2 | AC | 100 | Modifies the AC value specified by the parameter, this AC is NOT affected by the targets weight. Used in barkskin and stoneskin. |
| 1 | Damage | 5 | Does damage in the amount specified by the parameter. MR is not taken into account. |