banish #435
bani not in game
- Level
- 40
- Mana
- 100
- Base damage/heal
- 2417–2429
- Duration
- 20
- Spell type
- 3
- Type of resists
- 2
- Difficulty
- -85
- Target
- 12
- Attack type
- 4
- Magery
- 1 / 3
This spell banishes your foes to the four corners
of the earth.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 140 | TeleportRoom | 0 | Teleports the target to the specified room in the parameter. Usually seen with a "Teleport map". See "Teleport map". |
| 141 | TeleportMap | 1 | Teleports the target to the specified map in the parameter. Usually seen with a "Teleport room". See "Teleport room". |
| 71 | Confusion | 100 | Confuses the target, making them fumble in the % specified by the parameter. A parameter of +50 would make them fumble 50% of the time-- most "stun" spells use this with a value of +100, which makes t |
| 101 | ConfuseMsg | 1215 | Sets the confusion message for a previous "Confusion" attribute. The parameter specifies the message number to use for when the player is confused and fumbles. For the Mage spell "confusion", the mess |
| 1 | Damage | 2 | Does damage in the amount specified by the parameter. MR is not taken into account. |
| 2 | AC | -30 | Modifies the AC value specified by the parameter, this AC is NOT affected by the targets weight. Used in barkskin and stoneskin. |
| 120 | StartMsg | 1216 | Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent. |
| 115 | DescMsg | 1218 | Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed. |
| 145 | ManaRgn | -100 | Used in objects to increase or decrease the targets mana regen by the percent specified in the parameter. A value of +25 would increase the targets mana regen by 25%. A value of +100 would increase th |
| 52 | EvilInCombat | 0 | Used in spells to generate evil warnings and give EP when used. |