form of the viper #882
vfrm not in game
- Level
- 50
- Base damage/heal
- 3–6
- Duration
- 300
- Spell type
- 3
- Target
- 1
- Attack type
- 4
- Level cap
- 60
The viper spirit invokes a weaving defensive
stance to complement its deadly striking ability.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 94 | JumpKDmg | 0 | Increases jumpkick damage for the Mystic jumpkick attack. |
| 7 | DR | -40 | Modifies the DR value specified by the parameter. Note that DR is expressed in multiples of 10. |
| 91 | JumpKACY | 10 | believed to alter jump accuracy value |
| 90 | KickACY | -5 | believed to alter kick accuracy value |
| 115 | DescMsg | 2444 | Used in spells. Specifies the message in WCCMSG.DAT to use when the spell wears off, when you are looked at, and when you type 'STAT' to see the effect listed. |
| 89 | PunchACY | -10 | believed to alter punch accuracy value |
| 92 | PunchDmg | -5 | Increases punch damage for the Mystic punch attack. |
| 93 | KickDmg | -5 | Increases kick damage for the Mystic kick attack. |
| 34 | Dodge | 10 | Increases or decreases the targets ability to Dodge by the % value specified in the parameter. |