MajorMUD Online Explorer

Textblock #9035

in game item_read_text 4 parts

part 0

item you can use. Type "wear <weapon>" so that weapon will be in your hand
ready to use.

Exit the weapons shop by heading south once. Then head west once. If you have
the ability to use spells you will want to go to the spell store. Check your
Mana by typing "st". Mana is roughly translated to be your life force energy.
This can be used to cast spells. This energy is depleted as you cast spells
but you can type "rest" and you will recover this energy so that you may cast
more spells. If you would like to buy some spells, head north one. Use the
same procedure in the spell store that you used in the armor shop to look
around and see what items you can get for free. Once you have purchased a
scroll with a spell on it you will want to "read <scroll name>" in order to
know how to cast that spell. Once you learn a spell you can cast it as often
as you wish as long as you have enough Mana. If you want to cast a spell type
"cast, spell name, target" i.e. "cast magic missile kobold"

The adventurers store is south of the magic store. If your character doesn't
have night vision, you will want to buy some torches here. You may type "help
class" to see whether or not you can see in the dark. To use a torch in a
dark area simply type "use torch".

Move west and type "Look down". This is the arena where you will go to fight
monsters when you are ready.

Right now, however, you should move north to the trainer. Type "exp" and you
will see that as a brand new character you have no experience. You gain
experience by fighting and killing monsters. When you have enough experience
you can move up a level by coming to the trainer and typing "train". Every
time that you move up a level you obtain additional lives( you start with
nine) if you need any, as well as more hit points which help you stay alive
longer in combat. Hit points are like your physical mana, the state of your
health and the physical strength that you have available. You lose hit points

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in combat and regain them by typing "rest".

The only reason that you as a new character need to visit the trainer is if
you haven't already allocated all of your character points which you obtained
when you first generated your character. You may do this by typing "train
stats".

Move south and west to the healer. Type "read sign". If you would like to
buy a healing spell, type "buy <spell name>" i.e. "buy minor healing". These
spells will give you back your hit points faster than you could regenerate
them by resting. Always watch your hit points! If you get down to zero hit
points and you have no friends around to help you, you will die!

Now that you have had a brief tour of New Haven, you will want to start
fighting some monsters so that you can gain experience and start to move up
in level. Move back to the arena. You may also want to review the combat help
file by typing "help combat". Before you go down into the arena check to make
sure that you are wearing your armor (not just carrying it), have your weapon
in your hand ready to use, and that you know the spells that you may want to
cast. You may want to practice your magic, if you have Mana, by casting a
blur spell on yourself before you enter combat. This spell will make you
harder to hit. You will also want to try using the magic missile spell.

If you are a class or race with stealth, you'll want to practice sneaking by
typing SN, type it again if it tells you you don't think you are sneaking.
Once you think you are sneaking type D for down, and then type BS MONSTERNAME
(i.e. bs kobold). BS stands for backstab. If you don't successfully sneak or
backstab, you can always go back up and try again.

If you are a mystic, you have special attacks listed in the help combat
screen. JU MONSTERNAME (i.e. ju kobold) to jumpkick, or PU MONSTERNAME to
punch.

If you are not a class or race with stealth, and you are not a mystic or
magic user, you will type A MONSTERNAME (i.e. a kobold) to attack. You do not

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need to type any adjectives in front of the name of the monster. For example,
if you are attacking an angry giant rat you only need to type A RAT.

Go down into the arena. A monster will appear for you to fight. Don't wait
for the monster to attack you! Go get 'em! Watch your hit points. If you find
that you are getting close to zero type "up" to get out of the arena. Don't
worry if you get killed the first time. You have eight more lives and can
always create a new character if you want to. Once you have killed a monster,
you should check your hit points to see how many you have lost. If you have
only a few hit points left you might get killed by the next monster which
appears, so you will want to go up out of the arena and rest until you regain
your strength. If you should be killed by a monster you will start again at
the healer with nothing, and you will need to go back to the various shops to
get more armor, weapons etc. You will retain knowledge of any spells that you
know before you were killed.

Occasionally monsters will drop money when they are killed. This money is
yours if you can get it without getting killed by the next monster that
appears. Simply type "get" followed by the quantity and type of coin, i.e.
"get 8 silver". This money will come in handy when you want to buy better
weapons or spells.

Remember to check your experience and go to the trainer when you have enough
points to go up a level.

When you have reached level 3, you are ready to move on to Silvermere. Head
southwest and follow that trail until you reach the boatman. Type BORROW
SKIFF to row across the water to the new city. Once you have reached the far
dock, type MAP. This will show you a map of the city you are now in and where
everything is at. Move south to get to River Street. Explore around and start
finding new monsters to fight, like in the slums to the south. Join groups of
larger characters to get to places you normally couldn't and to go on quests.

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Most importantly, have a good time!

References

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