Textblock #9036
in game item_read_text
This parchment is the deed for the red house, which is nestled comfortably in the slums, south of Silvermere proper. Proper directions for this house would start at the shadowy healer, then go south once and west once, then south four paces, then follow the path east. The first north you come too will be this wonderful beauty. It is well guarded and sports a resting room to soothe your wounds. USE this deed for the keys and emblem needed for the guards. The plain key is for the front door. A tax of 150 gold is assessed each night for the house. At the entrance you may create a key to the door, and in any room you may summon additional guards for a price, or make an emblem for free. You can also purchase a healer in your "resting room" for a price.
References
Points at
Pointed at by
Read by