MajorMUD Online Explorer

glowing warhammer #116

in game

Type
1
Damage
6–14
Accuracy
3
Speed
1550
Strength required
60
Weight
150
Cost
500
Cost type
2
Uses
-1
Robable
yes

This large, one-handed warhammer shines with a soft blue

glow. It appears to be made of a dark metal, and although

looks heavy is in fact quite easy to swing. Its flat, broad

head is ornately carved with sigils of power.

Abilities

AbilityNameValueEffect
28 Magical 1 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 1 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
116 BSAccu -15 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
135 MinLevel 10 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Dropped by
Hit message
  • #8232 smash|clobber|slam
Miss message
  • #8286 swing at

Pointed at by