bloodstained chakram #1202
in game
- Type
- 1
- Weapon type
- 2
- Damage
- 7–25
- AC / DR
- 1 / 0
- Accuracy
- 5
- Speed
- 2300
- Strength required
- 75
- Weight
- 150
- Cost
- 100
- Cost type
- 3
- Robable
- yes
Red stains cover this circlet of strange metal, and as you
grab it you feel an intense sense of evil. Black runes seem
to pulsate from the large circle, and you wonder what evil
deeds it has done. Much smaller then a regular sized chakram
it is small enough to use for stealthy attacks.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 135 | MinLevel | 35 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 58 | Crits | 5 | Increases or decreases the targets critical hit chance by the value specified in the parameter. |
| 98 | Evil | 100 | In spells and items, makes the spell/item useable only by Evil aligned characters. |
| 86 | Quality | 100 | Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter". |
| 28 | Magical | 3 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 117 | BsMinDmg | 7 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) minimum backstab damage for the weapon when armed. |
| 118 | BsMaxDmg | 10 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify a higher (or lower) maximum backstab damage for the weapon when armed. |
| 116 | BSAccu | 15 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
References
Points at
Hit message
- #1191 hurl your chakram and strike
Miss message
- #2799 hurl your chakram at
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