MajorMUD Online Explorer

stormmetal greataxe #1213

in game limit 2

Type
1
Weapon type
3
Damage
25–65
Accuracy
8
Speed
3200
Strength required
110
Weight
500
Cost
750
Cost type
3
Uses
-1
Robable
yes

This is a massive, long-handled axe. The double blades are

made of a bizzare metal that gives off a blueish tinge as

white lightning runs up and down the razor-like edge. As you

grasp the handle it gives you a slight shock, and it seems

to give off an odd hum as it weaves through the air.

Abilities

AbilityNameValueEffect
135 MinLevel 50 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
28 Magical 5 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
114 %Spell 30 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 201 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
43 CastsSp 411 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
58 Crits 3 Increases or decreases the targets critical hit chance by the value specified in the parameter.
86 Quality 100 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".

References

Points at

Dropped by
Hit message
  • #8231 cleave|chop|cut
Miss message
  • #8286 swing at

Pointed at by