titanic stone maul #1217
in game limit 3
- Type
- 1
- Weapon type
- 1
- Damage
- 20–70
- Accuracy
- 10
- Speed
- 3500
- Strength required
- 120
- Weight
- 500
- Cost
- 7,000
- Cost type
- 2
- Uses
- -1
- Robable
- yes
This huge maul is made up by a great eight foot rod, topped
by a large stone ball. Incredibly difficult to lift, it is
very slow to wield, but anything it hits will be crushed by
its massive weight. A great weapon for only the strongest
combatant, you see by the stains on the stone that it's
already found many victims.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 135 | MinLevel | 45 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 25 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 142 | HitMagic | 5 | Seen in weapons (and possibly could be used in spells) and used to make them hit magical creatures of the value specified in the parameter or LOWER. HitMagic +5 for example would let the target hit mo |
| 43 | CastsSp | 318 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
References
Points at
Casts
Dropped by
Hit message
- #8411 crush|smash|clobber
Miss message
- #8286 swing at
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