severed earth dragon claw #1246
in game
- Type
- 1
- Weapon type
- 2
- Damage
- 7–16
- Accuracy
- -5
- Speed
- 1700
- Strength required
- 45
- Weight
- 150
- Cost
- 10
- Cost type
- 3
- Uses
- -1
- Robable
- yes
This dismembered claw is the shriveled, dead remains of some
massive dragon. Its skin was once the color of soil, but in
withered form it has blackened some. Five decayed fingers
jut out to end in five very sharp nails. It looks like an
awkward, but usable weapon.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 116 | BSAccu | -15 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 28 | Magical | 4 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 135 | MinLevel | 40 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
| 114 | %Spell | 20 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 201 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 59 | ClassOk | 6 | Used in items to make the item equippable by classes they aren't intended to be used with. |
| 59 | ClassOk | 12 | Used in items to make the item equippable by classes they aren't intended to be used with. |
| 59 | ClassOk | 13 | Used in items to make the item equippable by classes they aren't intended to be used with. |
| 59 | ClassOk | 15 | Used in items to make the item equippable by classes they aren't intended to be used with. |
References
Points at
Casts
Dropped by
- #649 aged earth dragon (75%)
Hit message
- #8374 slice and dice
Miss message
- #8286 swing at
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