MajorMUD Online Explorer

silvery mace #178

in game

Type
1
Damage
7–14
Accuracy
3
Speed
1350
Strength required
45
Weight
120
Cost
5,000
Cost type
2
Uses
-1
Robable
yes

This brilliant silvery mace shines with an inner light. Its

broad head is studded, and its hilt is wrapped in white

leather. A thong hangs from the base of its handle.

Abilities

AbilityNameValueEffect
28 Magical 1 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
116 BSAccu -10 Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 170 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
97 Good 0 In spells and items, makes the spell/item useable only by Good aligned characters.
86 Quality 2 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
135 MinLevel 10 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the

References

Points at

Hit message
  • #11 pound|smash|crush
Miss message
  • #8286 swing at
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