silvery mace #178
in game
- Type
- 1
- Damage
- 7–14
- Accuracy
- 3
- Speed
- 1350
- Strength required
- 45
- Weight
- 120
- Cost
- 5,000
- Cost type
- 2
- Uses
- -1
- Robable
- yes
This brilliant silvery mace shines with an inner light. Its
broad head is studded, and its hilt is wrapped in white
leather. A thong hangs from the base of its handle.
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 28 | Magical | 1 | Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag. |
| 116 | BSAccu | -10 | Used in items (although I can see no reason why it couldn't be used in a spell) to specify the backstab accuracy for the weapon. A positive value increases the chance to hit, a negative value decrease |
| 114 | %Spell | 25 | Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp". |
| 43 | CastsSp | 170 | Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met. |
| 97 | Good | 0 | In spells and items, makes the spell/item useable only by Good aligned characters. |
| 86 | Quality | 2 | Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter". |
| 135 | MinLevel | 10 | Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the |
References
Points at
Casts
Hit message
- #11 pound|smash|crush
Miss message
- #8286 swing at
Sold by
- #68 Holy Item Shop (max 2)