MajorMUD Online Explorer

staff of the elements #788

in game

Type
1
Weapon type
1
Damage
4–15
AC / DR
10 / 0
Speed
1700
Strength required
50
Weight
150
Cost
2,000
Cost type
2
Uses
-1
Robable
yes

This strange staff is made of four intertwined metallic

rods, one blue, one green, one red and one silver. It

crackles with arcane energy, as the powers from all four

elements meet, fuse and conflict.

Abilities

AbilityNameValueEffect
28 Magical 2 Defines the magical potency of an item. Witchunters cannot use items with this flag. To make a non-magical item hit highly magical creatures, use the HitMagic flag.
86 Quality 2 Specifies an items "Quality". The only effect of this is to counter "Shatter". See "Shatter".
135 MinLevel 20 Typically seen in items (useless for spells since they have their own internal Minimum level field) to restrict them to players ONLY of the level specified or higher. The value in the parameter is the
59 ClassOk 12 Used in items to make the item equippable by classes they aren't intended to be used with.
114 %Spell 25 Used in items to make a "spell effect" occur on a percent chance on each hit or crit. The spell cast is specified by the NEXT "CastsSp" attribute. See "CastsSp".
43 CastsSp 416 Casts the spell when an item is 'used', or, with the %Spell attribute, this is the spell that is cast when the % chance is met.
59 ClassOk 13 Used in items to make the item equippable by classes they aren't intended to be used with.
59 ClassOk 15 Used in items to make the item equippable by classes they aren't intended to be used with.

References

Points at

Hit message
  • #8237 smack|whap|beat
Miss message
  • #8289 swipe at
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