Stone Tunnel, Dead End
Map 1 · room 1611 lair type 3 WCCMAP01.ANS
This stone passage looks like it was bored out by some huge worm, as
it is roughly ten feet around and is crudely cut. Small crystals
embedded in the walls occasionally throw off brief sparks of light,
then abruptly are dark once more. The floor is heavily cracked and is
covered in rubble, so footing is a little difficult. A trail of wet
footprints stops at a dead end here.
- Light
- -175
- Delay
- 5
- Max regen
- 2
- Control room
- 1595
- Monster group
- 8
- Index range
- 3–7
Exits
| Dir | Kind | Destination | Parameters |
|---|---|---|---|
| N | normal | 1/1610 Stone Tunnel | 1, 0, 0, 0 |
| S | Remote Action | 1/1611 Stone Tunnel, Dead End | 336, 2, 335, 0 |
| E | Hidden | 1/1633 Stone Tunnel | 16, -1, 1255, 1285 |
Items here
| Item | Where | Qty | Uses |
|---|---|---|---|
| stone #1784 | hidden | 0 | -1 |
References
Points at
Contains
- #1784 stone (hidden)
Exits to
Lair monsters
- #8 cave worm (8-3-7)
- #33 dark cleric (8-3-7)
- #34 dark priest (8-3-7)
- #35 dark paladin (8-3-7)
- #36 hellhound (8-3-7)
Pointed at by
Reached from
- #16/1578 Undermountain Caverns (NW)
- #12/1603 Limestone Caverns (SE)
- #17/1608 Crystal Lake (SW)
- #17/1609 Crystal Lake (S)
- #1/1610 Stone Tunnel (S)
- #2/1610 Stone Tunnel (NE)
- #6/1610 Iron Mine Tunnel (E)
- #8/1610 Lower Caverns, Underground Lake (NE)
- #15/1610 Diamond Mine Tunnel (SE)
- #16/1610 Undermountain Caverns (NE)
- #17/1610 Crystal Lake (SE)
- #1/1611 Stone Tunnel, Dead End (S)
- #2/1612 Stone Tunnel (W)
- #6/1612 Iron Mine Tunnel (SW)
- #8/1612 Lower Caverns, Underground Lake (SW)
- #12/1612 Limestone Caverns (NW)
- #15/1612 Diamond Mine Tunnel (W)
- #17/1612 Crystal Lake (W)
- #1/1633 Stone Tunnel (W)