ruby staff #1156
not in game
- Energy
- 1000
- Base damage/heal
- 25–50
- Spell type
- 3
- Difficulty
- 100
- Target
- 8
- Attack type
- 1
- Level cap
- 50
- Max increase
- +4 over 1 levels
- Min increase
- +2 over 1 levels
Abilities
| Ability | Name | Value | Effect |
|---|---|---|---|
| 17 | Damage(-MR) | 0 | Does damage which takes into account the targets MR (or so the name implies). |
| 120 | StartMsg | 3139 | Used in spells to specify the 'start message' for the spell.Basically, this sets the opening line for the spell before the Cast Message is sent. |
| 52 | EvilInCombat | 0 | Used in spells to generate evil warnings and give EP when used. |
References
Points at
Pointed at by
Cast by